Game Design was one of the most
entertaining modules to do this semester. "Why?" is probably what
you’re asking. The reason why, is because it is a module based on
high amounts of creativity, and VIDEO GAMES!! (Well ok actually
just one video game). This video game is Marathon Infinity.
Even though the game is old, it is still a challenging first person
shooter game. The best part about this module is that I would
have to work together with a partner (who was new to video games) and
create the ultimate multiplayer map for this game. Using free
software called forge we created a map, which would support many types
of game play and up to 8 players. This project though, fun and
innovative does have some annoying problems that can turn up with
almost any body new to the map building program forge. One
problem that my partner and I ran into was that none of our polygons
were properly connected so we had to redraw our entire map.
Another problem we ran into as the project progressed was getting all
the small little details like weapon appearance rates, to work
properly. In the end we succeeded making a map that proved to be
a little bit too big, and kept trigger-happy players looking for each
other on a huge map.

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Heres a picture of the map
my partner and I worked on.
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Here are the two programs we used for game design. Marathon
Infinity, and Forge.
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