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Game design was probably my favorite module, for it is on of those projects were once done I could not think I had created it.  This was due to me being a big game fan, so I found it amusing that I could create a well working and elaborate game map.  I worked this module with a partner (Diego Arocha) and made a map based on a floating pyramid.  As seen above, at the top of the pyramid there were sniper towers and a room, which one could access through a teleporter.  This pyramid consists of three levels and its main purpose is for a quickly flowing game, thus they whole map is easy to access and it is relatively small.